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Java™ Puzzlers: Traps, Pitfalls, and Corner Cases

Product Description“Every programming language has its quirks. This lively book reveals oddities of the Java programming language through entertaining and thought-provoking programming puzzles.” –Guy Steele, Sun Fellow and coauthor of The Java™ Language Specification”I laughed, I cried, I threw up (my hands in admiration).” –Tim Peierls, president, Prior Artisans LLC, and member of the JSR [...]

Real World Java EE Patterns Rethinking Best Practices

Product DescriptionThis pragmatic book offers the real world knowledge you need to develop lean and maintainable Java EE 5 / 6 applications. Real World Java EE Patterns – Rethinking Best Practices guides you to efficient patterns and best practices in a structured way, with code from real world projects. This book includes coverage of: An [...]

Java EE 6 Development with NetBeans 7

Product DescriptionThe book is a practical guide explaining the various features of the NetBeans IDE related to enterprise application development. The book is aimed at Java developers who wish to develop Java EE applications while taking advantage of NetBeans functionality to automate repetitive tasks and to ease their software development efforts. Familiarity with NetBeans or [...]

Learn to Program with Java

Product DescriptionMore than 100,000 programmers owe their careers to Professor John Smiley. In this unique guide, the guru himself will teach you, in a classroom setting, how to program in Java. Learn from more than 100 questions and answers as well as real-world programming projects.Amazon.com ReviewWhether you are brand new to programming in general or [...]

Java Swing, Second Edition

Product DescriptionSwing is a fully-featured user interface development kit for Java applications. Building on the foundations of the Abstract Window Toolkit (AWT), Swing enables cross-platform applications to use any of several pluggable look-and-feels. Swing developers can take advantage of its rich, flexible features and modular components, building elegant user interfaces with very little code. This [...]

Starting Out with Java: Early Objects

Product Description  In Starting Out with Java: Early Objects, Gaddis looks at objects—the fundamentals of classes and methods—before covering procedural programming.  As with all Gaddis texts, clear and easy-to-read code listings, concise and practical real-world examples, and an abundance of exercises appear in every chapter. Introduction to Computers and Java, Java Fundamentals, A First Look [...]

Developing Games in Java

Product DescriptionIf you already have Java programming experience and are looking to program games, this book is for you. David Brackeen, along with co-authors Bret Barker and Lawrence Vanhelsuwe, show you how to make fast, full-screen action games such as side scrollers and 3D shooters. Key features covered in this book include Java 2 game [...]

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